Showing posts with label robot. Show all posts
Showing posts with label robot. Show all posts
Monday, September 4, 2017
Super Robot Taisen Original Generation 2
Super Robot Taisen Original Generation 2

Sinopse: Passaram seis meses desde o fim da campanha L5, e da expuls�o dos Aerogaters. Kyosuke Nambu e o Time ATX est�o no front, combatendo os �ltimos membros dos Cruzados Divinos (Organiza��o que tentou forjar uma humanidade mais forte, e capaz de repelir a amea�a Aerogater, atrav�s de uma guerra mundial). Os demais her�is da campanha L5 se dividiram, cada um tomando um rumo diferente.
Mas uma nova ra�a alien�gena amea�a a humanidade. E se n�o bastasse isso, uma nova organiza��o emerge das sombras, tentando trazer o caos ao universo. E como terceiro fator de preocupa��o, criaturas denominadas "Eins" aparecem do nada, causando grande destrui��o.
Esses tr�s fatores combinados s�o o prel�dio para uma nova guerra dos rob�s...
Mas uma nova ra�a alien�gena amea�a a humanidade. E se n�o bastasse isso, uma nova organiza��o emerge das sombras, tentando trazer o caos ao universo. E como terceiro fator de preocupa��o, criaturas denominadas "Eins" aparecem do nada, causando grande destrui��o.
Esses tr�s fatores combinados s�o o prel�dio para uma nova guerra dos rob�s...
Nome: Super Robot Taisen - Original Generation 2
Emulador: Game Boy Advance
Produtora: Banpresto
Tradutor: Pinguimbozo
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Wednesday, March 11, 2015
Gamocracy One Legend of Robot USA
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GAME NAME | Gamocracy One - Legend of Robot |
LANGUAGE | English |
RELEASE DATE | Aug 16, 2011 |
GENRE | Mini, Action |
VIDEO GAME | |
DOWNLOAD GOOGLE DRIVE |
For the first time in Minis history, a crowd-sourced game has risen. The Bearded Ladies hosted at the European PlayStation Blog and Community Forum an 8-week competition of stitching up an action-platformer. This event was called “Gamocracy.” The foundations of this Legend of Robot are awesome. The community came up with excellent ideas, from the design of the player-controlled character to the very description of the game, from the creation of the multi-staged boss to the graffiti and ads filling the empty spaces. However, no matter how brilliant or poor (admittedly, I scoffed at the initial entries) the collective ideas are, the execution still belongs to the developers. To begin, Legend of Robot has a ridiculous save system that doesn’t make sense. It automatically saves your game every time you succeed in each level but readily erases it if you exhaust all of your lives and face the dreaded Game Over screen. If this game is indeed channeling the Olden Age of gaming, where once it’s Game Over, it’s Game Over and you have to restart the game, it’s certainly sticking to it strictly. There’s an exploit: you just press Home/PS before you spend all of your lives, exit the game, restart the game, and you’re back with the number of lives you begin the level with. Aside from this jarring game design, almost everything else about this game is lovely. The most attention-grabbing part of this game is the graphics. I love the polished-pixelated style, a la the developer Nitrome, a game studio I look up to. Also, this game feels a lot like a Flash game. The quality of its gameplay, the quirkiness and the innovation remind me of Nitrome. There’s a little bit of story narrated through slides which you can’t skip. Again, an erratic game design because you have to witness it again and again (if you don’t use the exploit to cheat your way out of repeating the beginning levels)—though you can skim through it by pounding X, but that’s still too slow for my liking. You control the robot H7, who greatly reminds me of Gir from the Invader Zim TV series. Also, H7’s premise is the same as Gir; they are flawed machines of destruction. While Gir is more of a loony, H7’s anti-empathy system is disabled by a bug. H7 belongs to the army of an alien force that is invading Earth, but it switches sides.
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