Showing posts with label 30. Show all posts
Showing posts with label 30. Show all posts

Friday, September 15, 2017

Using grep to Unearth Old Windows User Names 7 30 08

Using grep to Unearth Old Windows User Names 7 30 08


Identifying Deleted User Accounts in Windows


I was recently presented with three laptop computers suspected as stolen. My task was to identify the owners. I chose to use a Linux forensic boot disk (one that would not automatically mount the partitions) to conduct the examination to avoid disassembling the computers to access the hard disk drives.

It became apparent on the first computer that the original user account(s) were deleted. There was a major discrepancy between the single user account (in one of the suspects names) and in the installation date of the Windows Vista OS.

After studying Internet Explorer index.dat files recently, I decided to target deleted index.dat content. IE index.dat files contain the usernames of the active user browsing the web with Internet Explorer, as well as some local file system activities. I used the following command from the Linux terminal to fish for old user account names:

$ tr [:cntrl:] < /dev/sda | grep -abE --colour=auto (((:[0-9]{16,16}|Visited):[[:space:]])|Cookie:).+@

The command, broken down, does the following:
  1. tr [:cntrl:] - translates control characters to line feeds to keep the grep memory buffer from exhausting.
  2. < /dev/sda - feeds the raw data from device sda (the laptop hard disk) into the translate command. The device may be substituted with any file, such as a raw disk image.
  3. | grep -abE --colour=auto (((:[0-9]{16,16}|Visited):[[:space:]])|Cookie:).+@ finds the Internet Explorer cookie and history index.dat data that contains user names. The The hits are in color to help them stand out and the results can be redirected to a text file by appending the command with "> grep.results.txt". Broken down further:
  • grep -abE : a=treat binary as text; b=show byte offset; E=treat as extended regular expression
  • --colour=auto : show regex matches in color
  • (((:[0-9]{16,16}|Visited):[[:space:]])|Cookie:).+@ : Match expressions ":<16>: @" or "Visited: @" or "Cookie:@" where is any name of one character or more.
Example of Command Output:

254468840::2007052620070527: user@:Host: cis.cuesta.edu
286125672:Cookie:user@www.ibm.com/rc
161464680:Visited: user@http://encarta.msn.com/proscribed.html

The rest of the story

I analyzed the hits and observed user names inconsistent with those in the Vista /USERS directory. Further examination of the new user names showed they existed previous to the current user account (as determined from the index.dat date code), and urls for the users MySpace page. The newly discovered user was contacted through his MySpace page and identified the computer as stolen in June, 2007.

This a simplified discussion of the full process, which included examining the file system to determine existing users using The Sleuthkit. The purpose of the article is to demonstrate how grep can be used from a boot CD or USB device to locate Windows artifacts that show deleted accounts that can be used to identify the account holders.

In this case. the hard disk drive being examined was never mounted. Grep searches can be directed against unallocated sectors through a similar process which I will discuss at a later time.


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Wednesday, September 13, 2017

DRAGON BALL SUPER S03E03 LEGENDADO EP 30

DRAGON BALL SUPER S03E03 LEGENDADO EP 30


DRAGON BALL SUPER (S03E03) - LEGENDADO
ASSISTIR AQUI - LEGENDADOASSISTIR AQUI - DUBLADO


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Sunday, September 10, 2017

Dragon Ball GT Episode 30 The Game After Life Indo

Dragon Ball GT Episode 30 The Game After Life Indo


? Sinopsis Cerita : 

Pada Episode kali ini menceritakan Pertarungan Goku dan Baby yang mana Goku terkena hantaman dari "Revenge Death Ball" (seperti Genkidama) yang didapatkan dari seluruh penduduk Bumi. Tetapi Goku belum mati dia diselamatkan oleh Dewa Kaio oleh karena Energi dari kekuatan "Revenge Death Ball" itu sangatlah besar, Goku terjatuh ke dimensi lain yaitu dimensi tempat Sugoro Tinggal. Disana Goku harus bermain dengan Sugoro yang mana didalam permainan tersebut Goku harus bisa menjawab teka-teki bilamana Goku berhasil maka ia akan keluar dari tempat Sugoro dan bilamana Goku kalah ia akan mati.

� Bagaimanakah kisah selanjutnya. . .  .

[Silahkan Agan Download Link dibawah ini] :

? File Information :

Judul : Dragon Ball GT - Episode 30 - The Game After Life - [Indo]
Durasi : 20 Menit 44 Detik
Subtitle : Bahasa Indonesia
Resolusi : [848 x 480] Pixel
Type File : .Mp4
Size File : 54 MB

? Download :

? Link Download : [ Download ] [ Mirror ] [ Streaming ]

? Download Dragon Ball Seri Lainnya :

- Dragon Ball
- Dragon Ball Z
- Dragon Ball GT
- Dragon Ball Super
- Dragon Ball Movie
- Dragon Ball OVA/Special


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Tuesday, September 5, 2017

Engagement Jumps 30 for Wyndham Vacation Rentals With Help from Google Analytics Premium

Engagement Jumps 30 for Wyndham Vacation Rentals With Help from Google Analytics Premium


Wyndham Vacation Rentals runs 9,000 North American rental properties from the mountains of Utah to the beaches of South Carolina.  As you can imagine, that many guests and destinations creates some interesting challenges for Wyndhams online booking system.  

They turned to Google Analytics Premium and Google Tag Manager for help, and weve just published a new case study showing the results. (Spoiler alert: property search CTRs are up by 30%.)

Wyndham did some very clever things with both tools. For instance, they used Google Tag Manager to implement Google Analytics Premium Custom Dimensions to capture user behavior around metrics like rental dates and length of stay. Then they used Google Analytics Premium to dig into the details and gather insights. Thats how they learned that, while a "good view" is one of the top things customers included in searches, the scenic view attribute actually had a lower conversion rate than other features offered in their suites.  

As a result, Wyndham redesigned its search results to put the properties with the most profitable mix of attributes on the first page. The Wyndham team also learned how far in advance people begin searching for various vacations, and have adjusted their campaigns and spending to match the peaks in demand.

With changes like these, Wyndhams customers are maintaining more interest through all stages of the funnel. Wyndham says its property search CTR has skyrocketed by more than 30%. Heres what Nadir Ali, their Director of eCommerce Analytics, has to say about this success:
�Google Analytics Premium is helping us connect the dots. As a data-driven organization, we strive to approach each business challenge objectively and back our assumptions with data. Google Analytics Premium gives us the flexibility to customize the data we collect in a manner that makes it easy to answer our business questions.� 
Were always happy to see the creative ways partners use Google Analytics Premium and tools like Google Tag Manager. Congrats to Wyndham on some excellent (and ongoing) results.

See the Wyndham Vacation Rentals case study


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Saturday, September 2, 2017

Download Ushio to Tora Eps 30 Subtitle Indonesia

Download Ushio to Tora Eps 30 Subtitle Indonesia


 

Sinopsis:
 
Ushio beranggapan kalau pembicaraan ayahnya mengenai iblis yang tertusuk tombak legenda di kuil batu hanyalah omong kosong belaka, tetapi saat ia melihat sendiri rakasa yang ada di dalam ruang bawah tanah, Ushio harus mengubah anggapannya mengenai legenda keluarga! Untuk menyelamatkan teman-temannya dan keluarga dari roh-roh yang menyerang, Ushio dipaksa untuk melepaskan Tora dari belenggunya. Tapi akankah makhluk yang dilepaskan Ushio ini akan memperburuk keadaan? Silakan tonton episode-episodenya di bawah ini.

 Click Here For Download

Hasil gambar untuk download


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Tuesday, April 7, 2015

Game 30 Manhunter 2 Final Rating

As much as I’ve really enjoyed my time with Manhunter: San Francisco, I have little doubt that the PISSED rating system is not going to be all that kind to it. In fact, I imagine the result will be quite similar to that of Manhunter: New York, since the majority of pros and cons of the first game returned for the second. Let’s see if the improved story and more logical puzzle solutions can push it up past 50!

Puzzles and Solvability
I gave Manhunter: New York a 6 for this category. The sequel uses the exact same puzzle formula as the first one, so it’s tempting to give it the same. However, I just feel that they worked a lot better this time around! I can’t be certain whether it has more to do with me knowing what to look for after my previous experience, but I found the puzzle solutions to be much more logical this time. The ambiguity of the plot meant that I really had to use my brain, and sometimes puzzles took days to solve, but in the end it was logical deduction that got me there. I felt a huge sense of achievement with these successes, much greater than Ive had when solving standard inventory or branching dialogue based puzzles. My biggest complaint for New York was how difficult it was to figure out the suspect’s names, but they were less obtuse in San Francisco. I’m therefore upping the rating to a 7
Rating: 7

 
Nothing should be ignored in this game, as it might very well be important much later on.

Interface and Inventory
Well, nothing has changed between the two Manhunter games. There is still no real mouse support, and moving the cursor around with the keys is slow and frustrating, particularly given how much pixel hunting is required. I still feel exactly the same about the MAD interface too. I really love the concept and thoroughly enjoyed watching the tracker recordings and then visiting the locations in person, but having to watch the full recording to its completion before being able to restart, and having no way to jump to a certain part of it, is irritating. It was even worse in the sequel because each recording was much more complicated and longer. The arcade game sections are hardly worth mentioning as the controls are so simplistic (the drilling vehicle one was infuriating though), and the inventory is pretty stock standard too. I only came across one bug, which occurred during the lava flow map section towards the end (one of the slaves and one of the robots kept appearing off the map, yet I could still move them). I’m sticking with the same 3 I gave the first game.
Rating: 3

 
Pixel hunting a room like this one took over a minute, as I slowly moved my cursor up and down the screen with the arrow keys.

Story and Setting
I’m really torn on this one. On the one hand, I was totally captivated by the story in Manhunter: San Francisco. I really liked how it drip fed me information, with new revelations were consistently thrown into the mix. Answers to long held questions were revealed at regular intervals, pushing things along while making the player work for it. However, when I step away and have an actual look at it, I realise that the above feelings have a lot more to do with the game design than the story itself. The fact is I can’t really confidently piece together what even occurred throughout the game, and the majority of the character’s motivations are very unclear. I have so many important questions that remain unanswered, and the failure of the Murry’s to wrap up the story in a third game means I’ll never know the answers. Still, I have to give points somewhere for the amount of enjoyment I got from this game, so I’m going to give it a generous 6.
Rating: 6

 
I still dont know what "life" the Orbs were after. What was their actual goal?

Sound and Graphics
Once again, there is very little change between the two Manhunters for this category. There is still an impressive amount of effort and detail put into the game’s visual design, but its effect is dramatically decreased by the very average implementation. The bright colours clash with the game’s overall tone and the animated sequences are fairly laughable. The sound is even worse, and I got to a point where I simply couldn’t listen to the PC speaker quality sound effects and music. I gave the first game a generous 4, but given that much of the sequel’s graphics and sound were lifted from the first one, and the extra year that has passed between them makes it more noticeably horrible than before, I have to punish Manhunter: San Francisco further by giving it a 3.
Rating: 3

 
There was lots of little details in every screen, but boy is it ugly!

Environment and Atmosphere
The Murry’s trips to the actual San Francisco landmarks paid off, and I actually looked up the real locations on Wikipedia a few times while playing, just to see how well they virtually imitated them. Moving from location to location on the overhead map also really helped to make me feel like I was exploring a large area, filled with hidden horrors and dark secrets. The city has the same suppressed yet rebellious feel to it that pervaded New York, and there was a surprising amount of gore in the game that added to the atmosphere. As mentioned before though, the low quality and overly bright graphics don’t help on this front, nor does the silly nature of some of the occurrences and messages. Overall, I think it was the puzzles, the story, and the atmosphere that kept me coming back to Manhunter 2, so I have no issue with using fairly high numbers for those categories.
Rating: 6

 
The game pulls no punches...well...that is unless it pulls them off completely!

Dialogue and Acting
No-one speaks in the Manhunter series. I’m not even sure whether there was any explanation for that during the first game, but I guess it’s all part of the repressed society scenario. It does make this category challenging to rate, and the only aspects I can consider are the various letters and documents I collected and the Murry’s messages that popped up from time to time (mostly when I died). These were mostly of the cryptic variety and in that way I guess they were quite clever, but they were also conveyed in the same toddler poetry style, with an attempted humour that was only half successful. It was 4 before, so it’s 4 again!
Rating: 4

 
Every time my character died, a little part of my brain died with him!
 
Lets see now...7 + 3 + 6 + 3 + 6 + 4 = 29 divided by 60 = 48.33333 which is rounded down to 48! Just as with the first game, that feels a bit low, but this time Im going to use my discretionary point to take it up to a 49. So, despite all the good things I had to say about the game, it still couldnt crack 50! I guess I just cant ignore all the very obvious technical flaws.
 
 
So did anyone predict 49? Time to go take a look. Yes, Fenrus got it bang on the money! Congratulations Fenrus, you win a copy of Tex Murphy 1 & 2. Send me an email to theadventuregamer@gmail.com and Ill reply with the GOG codes. I hope youll join me for the fun. Once again Id like to thank Lars-Erik for his generous contribution to the blog.
 
50 CAPs for Canageek
• Genre Support Award – 5 CAPs – For commenting about an adventure game sale on GOG
• Genre Support Award – 5 CAPs – For commenting about a new adventure game sale on GOG
• Genre Support Award – 20 CAPs – For commenting about a BIG new adventure game sale on Steam
• Gay Disco Award – 10 CAPs – Seriously guys! I really was very curious!
• April Fools Award – 10 CAPs – For fighting giant robots on top of a zeppelin
 
50 CAPs for Dave_the_Turnip
• Resident Artist Award – 50 CAPs – For completing the artwork for the new PISSED rating characters
 
45 CAPs for Lars-Erik
• Sponsor Award - 20 CAPs - For sponsoring the blog with free games
• Batman Award – 5 CAPs – Adam West
• LucasArts Closure Award – 10 CAPs – For giving us all the bad news...or is it good news?
• KickstartVenture Award – 10 CAPs – For telling us all about Infamy’s latest venture
 
25 CAPs for Andy_Panthro
• Ransom Stark Award – 20 CAPs – For solving my CyberNET riddle
• Screenshot Screw-Up Award – 5 CAPs – For spotting my screenshot anomaly
 
20 CAPs to Pacpix
• What’s Your Story Award – 20 CAPs – For answering the What’s Your Story questionnaire
 
20 CAPs for twaitsfan
• What’s Your Story Award – 20 CAPs – For answering the What’s Your Story questionnaire
 
15 CAPs for Draconius
• Minor Assistance Award – 5 CAPs – For letting me know that the path through the warehouse is actually in the recording
• Abominable Snowman Award – 10 CAPs – For picking up my reference to both of our childhoods
 
10 CAPs for Ilmari
• Knowledge Award – 10 CAPs – Because he knows that I don’t know, but I really wanted to know what he knows
 
10 CAPs for Laukku
• Screenshot Assistance Award – 10 CAPs – For letting me know about the “handy” bug in DOSBox 0.74
 
5 CAPs for Jarikith
• Genre Support Award – 5 CAPs – For commenting about an adventure game sale on GOG
 
5 CAPs for Cush1978
• Minor Assistance Award – 5 CAPs – For “reminding” me that I could target other suspects, but I figured it out myself eventually
 
0 CAPs for TBD
Failed Bet Award - -10 CAPs – For betting I wouldn’t be able to figure out Tad Timov’s name, but I did
Companion Award – 10 CAPs – For playing along with me
 
0 CAPs for Fenrus
• Failed Bet Award - -10 CAPs – For betting I’d need assistance with the pipe puzzle (which I nearly did)
• Clairvoyant Award - 10 CAPs - For predicting the score I would give the game
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