Showing posts with label final. Show all posts
Showing posts with label final. Show all posts

Thursday, September 28, 2017

Download Windows 10 Final Full Version AIO Home Pro Edition Official Full HD

Download Windows 10 Final Full Version AIO Home Pro Edition Official Full HD


hi,this is a amazing and nice LG Mobile phone flashing software (Flash Tool) latest version is released on 4rd July 2017, And now it has been ready to direct download from its official servers and you can download free. LG mobile phone flash tool is completely free to download and very simple to use. LG flash tool is the best and only ROM flash tool that support any kind of LG smartphones. You can flash greater than 1GB KDZ File using this flashing software.LG smartphone flash tool is developed by XDA Developers. If you want to download Lg  for free, then click the below provided official download link.and if you can download this software you can improve your work and very fastly .this is the all of one software.so you can download free.

download free


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Tuesday, September 26, 2017

Final Fantasy IX

Final Fantasy IX


Sinopse:  O game conta a historia de Zidane, um ladr�o do reino de Lindblum. Ele faz parte de um grupo de ladr�es chamado Tantalus, que recebeu a miss�o de raptar a princesa do reino de Alexandria, Garnet. O que ele n�o esperava � que a princesa tamb�m estava querendo fugir do reino, o que facilitaria muito, mas ao lado dela tem o fiel cavaleiro Steiner, que jurou proteger a princesa a qualquer custo. No meio da confus�o um black mage acaba se unindo a eles que tem o nome de Vivi. Durante essa aventura eles acabam descobrindo que a rainha de Alexandria est� planejando dominar o mundo inteiro e a princesa Garnet � a chave para isso

Nome: Final Fantasy IX
Emulador: Playstation 1
Produtora: Square Enix
Tradutor: Cloud, Tyker, GreenGoblin, ALESSANDRO

Download

TORRENT (Completo)
----
CDs Separados:
CD 1
CD 2
CD 3
CD 4

Aten��o: O jogo est� travando na water shrine. Infelizmente ainda n�o foi corrido e nem se sabe se vai (tradu��o antiga). Como n�o somos os tradutores, n�o podemos afirmar nada.
A �nica solu��o hipot�tica seria baixar a vers�o em ingl�s do jogo, passar por essa parte que trava na vers�o em portugu�s e s� depois voltar para a vers�o traduzida.

Quer mais jogos de Final Fantasy em Portugu�s? Confira essa categoria clicando aqui!









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Sunday, September 24, 2017

Tradução Final Fantasy XIII 2 – Legendas PT BR 2012 JTAG RGH – XBOX 360 Download

Tradução Final Fantasy XIII 2 – Legendas PT BR 2012 JTAG RGH – XBOX 360 Download


Tradu��o: Final Fantasy XIII-2 � Legendas PT-BR (2012) JTAG/RGH � XBOX 360 Download
 Ficha T�cnica
Titulo do jogo: Tradu��o Final Fantasy XIII-2
Ano de lan�amento: 2012
Idiomas: Portugu�s � Brasileiro
G�nero: RPG
Desbloqueio: JTAG/RGH
Tamanho: 2.14 MB
Formato: outros
Plataforma: Xbox 360

Sinopse:
Tradu��o do jogo Final Fantasy XIII-2 para xbox 360, adiciona menus e legendas em portugu�s.
INSTRU��ES PARA TRADUZIR NO ARQUIVO .TXT
V�deo
Download
Se Voc� Gostou Compartilhe Comente


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Friday, September 22, 2017

Torrent Dragon Ball GT Final Bout PSOne

Torrent Dragon Ball GT Final Bout PSOne



Dragon Ball GT: Final Bout � o primeiro jogo da s�rie em que os gr�ficos s�o em 3D (como Street Fighter EX e EX2). O jogo tem 18 personagens selecion�veis, 10 iniciais, 6 destrav�veis no Arcade Mode ou por c�digos e 2 destrav�veis por c�digos.



Personagens

Iniciais

  • Goku (Adulto do Dragon Ball GT)
  • Pan
  • Little Goku (Goku do Dragon Ball GT)
  • Trunks (de Dragon Ball GT)
  • Vegeta (Super Saiyajin)
  • Ultimate Gohan
  • Freeza
  • Cell
  • Majin Boo (Kid Boo ou Pequeno Boo)
  • Piccolo


Destrav�veis no Arcade Mode

  • Goku Super Saiyajin
  • Little Goku Super Saiyajin
  • Trunks Super Saiyajin
  • Trunks do Futuro (Super Saiyajin)
  • Goku Super Saiyajin (de Dragon Ball Z)
  • Super Vegetto


Apenas por c�digos
Super Oozaru Baby: segurar quadrado e select quando estiver selecionando personagem(USA).
Goku Super Saiyajin 4: Apertar 5x Tri�ngulo e 9x Quadrado(USA) e 9x Tri�ngulo e 11x X (Jap),mas ter� que ter destravado os 6 primeiros.
mas os destrav�veis no arcade mode tem tamb�m um c�digo: direita, esquerda, baixo e cima 2 vezes.

Mas tem que ser na  tela de  in�cio do jogo quando aparece Goku (gt) a direita dizendo"PRESS SELECT BUTTON"!

Informa��es:

  • Tamanho: 68MB
  • Ano de Lan�amento: 1997
  • Formato: CD-R NTSC-USA
  • Idioma: Ingl�s
  • Discos: 1CD
  • Imagem: Cue/Bin
  • Plataforma: PlayStation One
Download do Jogo:



Link Magn�tico:


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Tasker 5 0u4 Final Paid APK

Tasker 5 0u4 Final Paid APK






Add to Flipboard Magazine.  May 12, 2017 by Android Custom ROM Fix

Huawei GT3 (NMO-L31) has Received a new beta update 7.0 Version B355, available as an OTA update in Europe. This firmware comes with security patch level of May 5 and can be downloaded as full UPDATE.APP package using the direct download link provided below.

You Can Find Out How to Apply it Right Now  Via This Easy Tutorial.



� Prerequisites:

�Your device already needs to be running a C432 based firmware with TWRP custom recovery and unlocked bootloader.




�� Firmware Details: 


  • Device: Huawei GT3 (Huawei GR5 Mini)
  • Model: NMO-L31
  • Android: 7.0 (Nougat)
  • Version: NRD90M
  • EMUI: 5.0
  • Firmware: B355
  • Build number: NMO-L31C432B355
  • Security Patch Level: May 5, 2017
  • Region: Europe
  • Status: Official (beta)
  • Type: Full firmware image
  • Release Date: 9.05.2017
  • File Name: update.zip


*Disclaimer:

Android Custom ROM fix � provide various Firmware Updates and Rooting process along with Custom ROM,Modes,file are all belong  to their owners/developers. The autor of this site or the developers are not responsible,  if you damage or brick your device.Do it on your own risk and follow the instruction properly.

* Important:

Backup important files stored on your device before proceeding with the steps below, so that in case something goes wrong you�ll have backup of all your important files.


�� How to Update:

Download Link: Official Mirror | Size: 1.3 GB
EU Cust: Official Mirror | Size: 383 MB
Public Data Package: Official Mirror | Size: 339 MB


Step 1- Download all the firmware files provided above and transfer them to your phone�s SD card or internal memory.

Step 2- Unplug the USB cable and power your device off.

Step 3-Now boot into TWRP by holding Volume up + Power keys for a few seconds.In TWRP, take a full backup and store it in the external microSD card.

Step 4- Return to the main screen, go to Install and flash the update files in the same order as they as listed as downloads above.

Step 5- Finally, reboot your phone normally into the new system.



That�s it! Your Huawei GT3 (NMO-L31) should now have Android 7.0 Nougat installed! Go to Settings > About phone to verify.

Ive Written a lot of Posts Sharing latest Huawei Phones Updates..  Dont Hesitate You Can Find All Them Here ??

View my Flipboard Magazine.

 Let us know What You Guys Think of this New Post in the comments section and stay tuned for more latest Updates.


That�s all. We hope this guide serves you well. If there�s anything you�d like to be added/changed on this page, PLZ Use the comment box below to contribute more ideas & Suggestions .


Like this post? PLZ Hit the share buttons below to share this article with your friends on Facebook, Google + and Twitter.


PLZ Follow Us On Flipboard Or join Us on Facebook page 4 More Latest Updates.

Best Regards.�.





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Tuesday, September 19, 2017

Final Stable Android 5 0 2 For Cancro Mi 3W C Mi 4W C Mi 4 LTE 2015 03 9 By Ivan

Final Stable Android 5 0 2 For Cancro Mi 3W C Mi 4W C Mi 4 LTE 2015 03 9 By Ivan


Warning: Do not support Mi4 LTE CT

Pic
 

 [2015-03-09]

1.Bring back Equalizer  Thanks CM team
2.Add Eleven?Thanks CM team
3.tweak audio
4.Update FM Radio
5.Remove VoiceDialer and QuickSearchBox ,too old
6.Update Browser
7.Add SuperSU
8.Update some blobs from LA.BF.1.1.1-01810-8x74.0 and LA.BF.1.1.1-02210-8x74.0
9.Fix video playback on some video client ? like iqiyi
10.Add HSPA+ icons
11. Add init.d support
12.Update Launcher

Device Tree:  

branch ?lollipop
https://github.com/mi3-dev/android_device_xiaomi_cancro
https://github.com/mi3-dev/android_device_xiaomi_msm8974-common

Vendor Tree:
branch?lollipop
https://github.com/mi3-dev/proprietary_vendor_xiaomi


With Gapps Link:

mirror: http://pan.baidu.com/s/1pJG7YGj password:h68z
dev-host: http://d-h.st/JFnp


Without Gapps Link:
mirror: http://pan.baidu.com/s/1qWBMnog password: ddl9
dev-host: http://d-h.st/fAjZ

 


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Friday, September 15, 2017

Download – The King of Fighters 98 Ultimate Match Final Edition – PC

Download – The King of Fighters 98 Ultimate Match Final Edition – PC


5491c51ad71ce_poster
Depois de "KOF 98", muitas vezes elogiado pelos f�s como o melhor epis�dio da s�rie "KOF", e "KOF 98 UM" 10 anos depois, "KOF 98" retorna agora sobre a plataforma de jogos PC a todo vapor em uma vers�o final: The King of Fighters 98 ULTIMATE JOGO FINAL EDITION.

Informa��es sobre jogo :
Plataforma : Pc
G�nero : Luta
Tamanho : 461 Mb

Screenshots :
ss_84cfb46ce2759783783f5ee96ec3bd048afd5c4c.600x338

ss_4af2d99cede26d0f64b4dc38aba5c1c2a7c24d77.600x338

Download por partes (GDrive) :

 Parte �nica

Download por Torrent :

botao


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Tuesday, September 5, 2017

DU Battery Saver PRO Widgets 4 7 9 5 Final Unlocked Atualizado

DU Battery Saver PRO Widgets 4 7 9 5 Final Unlocked Atualizado



DU Battery Saver  
DU Battery Saver, levando economizador de bateria para todo mundo e poder m�dico e gerente de Android, � um aplicativo de economia de bateria gratuito que torna a bateria dure mais tempo! Obter at� 50% mais vida �til da bateria para telefones ou tablets Android! Com pr�-definidos modos de DU Battery Saver inteligentes de gest�o de energia da bateria, controles de um toque e recursos de Est�gio da carga saud�vel, resolver problemas de bateria e estender a vida da bateria.

Destaques do DU Battery Saver (poder m�dico e gerente de Android):
R�pido Battery Saver: Instantaneamente encontrar e resolver problemas de bateria com o "Otimizar" bot�o.
Simples Battery Saver: modos de usar o Smart gest�o de energia da bateria pr�-definido ou criar seu pr�prio para obter alto desempenho e economia de energia grandes.
eficaz Battery Saver: proteger sua bateria com carregamento saud�vel para prolongar a vida da bateria.
Conveniente Battery Saver: a tela inicial "Otimizar" widget permite que voc� pare de poder de consumo aplicativos de fundo com um simples toque para aumentar a vida �til da bateria.
F�cil & Powerful Battery Saver: Estenda a sua vida Android da bateria em at� 50% sem cobrar.
global Battery Saver: Suporta Deutsch, Espa�ol, Ingl�s, Fran�aise, Portugu�s, Portugu�s do Brasil, P??????, T�rk, Bahasa Indonesia, Italiano, ???????, ???? ???, Vietinamita,???, ?? ?,??(??), e??(??).
Caracter�sticas e Benef�cios do DU Battery Saver (poder Android m�dico e gerente):
? status preciso: Veja exatamente o quanto de carga da bateria que voc� deixou com uma an�lise detalhada de seus aplicativos e hardware Android;
? INTELIGENTES modos pr�-definidos: Escolha ou personalizar um modo que se encaixa o seu est�gio de energia;
? OTIMIZA��O ONE-CLICK: Instantaneamente encontrar e corrigir problemas de consumo de energia da bateria e desbloquear as configura��es detalhadas para-tune Super suas economias de energia;
? a QUALQUER MOMENTO OTIMIZA��O: Gerenciar aplicativos de fundo e hardware de telefone facilmente com o widget da tela inicial inteligente;
? bateria melhor DETALHES: Ver n�vel de energia da bateria do seu telefone por percentagem ou pelo tempo restante;
? sAUD�VEL CHARGE GERENTE de fASE: Track and implementar pr�ticas de tarifa��o saud�veis ??em diferentes fases s para manter sua bateria seu melhor trabalho;
Mod Moda
Pro Recursos j� desbloqueado, que s� est� dispon�vel somente quando voc� completar as tarefas dadas ou pagar algum dinheiro real ....
Download Do Aplicativo.

Como instalar ?
  1. Baixe uma c�pia deste app ..
  2. Desinstalar a vers�o anterior.
  3. Instalar normalmente.
  4. Feito !
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Saturday, September 2, 2017

Tasker 5 0u5 Final Paid APK

Tasker 5 0u5 Final Paid APK




Add to Flipboard Magazine. July 19, 2017 by  Android Custom ROM Fix�

Nexus 5 EuclideanOS custom ROM comes with tons of new features and is based on 7.1.2 Nougat. A quick list of the main features in EuclideanOS is given below and we are sure you�d love to use this on your Nexus 5:

�Full Google Pixel devices experience
�Latest Android release
�Busybox, init.d, addon.d support
�UI Improvements (materialized some forgeted drawabales by google)
�Full Substratum
�Theme Engine support (Rootless Mode)
�ADB enhancements
�Qualcomm Snapdragon Clang 3.8
�Qualcomm biQuads Stereo Audio Codec
�Night DisplayAmbient Display
�F2FS Support
�OpenDelta Updater
�MicroG full support
�Signature spoofing support
�PureNexus Customization (see screenshots)
�AOSPA Battery Style
�AOSPA build enhacements (sqlite, zlib, f2fs, sdclang, jpeg, png, skia, �)
�Disable battery saving status & navbar colors
�LockScreen PIN Quick-Unlock
�Custom brightness slider
�Custom keyboard IME features
�Built-in screenrecorder
�CopperheadOS �Extra Security Patches
�OmniROM Music
�FXSafetyNet Pas
�Weather Quick
�SettingsFull GPU Rendering
�MultiROM full support
�Stereo call recording support
�Fast charge support
�Frandom support
�Battery Life eXtender...
And Much More...


Don�t Worry We Are Going to share Step by Step Guide to Safely Install Android 7.1.2 Nougat EuclideanOS custom ROM on your Nexus 5.

� Prerequisites:

�This 7.1.2 EuclideanOS ROM tutorial is only for Nexus 5 (hammerhead) and I am not sure if it will work on the other variants of the Nexus 5 on other carriers.
�Make sure your phone is rooted and has a custom recovery like ClockworkModinstalled.
�Make a Nandroid backup of your previous phone set up before proceeding � for just in case anything goes wrong.
�Install the Google Apps package if you want the usual Google apps (Gmail, Maps, Play Store, Calendar etc.) on your phone.




*Disclaimer:

Android Custom ROM fix � provide various Firmware Updates and Rooting process along with Custom ROM,Modes,file are all belong  to their owners/developers. The autor of this site or the developers are not responsible,  if you damage or brick your device.Do it on your own risk and follow the instruction properly.

* Important:

Backup important files stored on your device before proceeding with the steps below, so that in case something goes wrong you�ll have backup of all your important files.



How to Update Nexus 5 to Nougat 7.1.2 EuclideanOS custom ROM :

�1 � Download 7.1.2 EuclideanOS ROM and Google Apps for Nexus 5 on your PC, if you haven�t already.

� 2 � Connect and mount your Nexus 5 USB memory on your computer using the USB cable.

�3 � Now copy/paste the downloaded 7.1.2 ROM zip and Google Apps zip files to your internal SD card. Make sure the files are in the SD card root (not in any folder).

�4 � Then turn OFF your phone and disconnect from the USB cable.



� 5 � Now to get in the Bootloader Mode. Turn ON the phone while pressing and holding the Volume Up + Volume Down and Power buttons.

�6 � Follow the navigation instructions on the screen. Select BOOTLOADER and then go to RECOVERY. 

� 7 � Once you are in ClockworkModRecovery, select perform a full data wipe by selecting �wipe data/factory reset�. Use the Power button to select everything while in the Recovery Mode.

� 8 � Then, perform a cache wipe by selecting �wipe cache partition� .

� 9 � Now this is optional, but it is recommended to perform a wipe of your dalvik cache as well. You will not get into boot loops or any other errors. From CWM recovery, go to �advanced� and then select �wipe dalvik cache�.

 �10 � Then go back to the main recovery screen and select �install zip from SD card�.

�11 � Now select �choose zip from sdcard�. Using your volume keys, navigate to the 7.1.2 ROM zip file that you copied to your SD card and select it using the Power button. Confirm the installation on the next screen and the installation procedure should start now.

*Google Apps: Repeat the above step for the Gapps zip file as well and install it on your phone.

� 12 � After the installation completes, go to �+++++Go Back+++++� and reboot the phone by selecting �reboot system now� from the recovery menu.

Your Nexus 5 will boot now and it might take about 5 minutes to boot on your first time. So, please wait.



That�s it! Your Nexus 5 should now have 7.1.2 EuclideanOS Nougat custom ROM installed on your phone! Go to Settings > About phone to verify.

Ive Written a lot of Posts Sharing latest Nexus 5 Updates...  Dont Hesitate You Can Find All Them Here ??

View my Flipboard Magazine.


Let us know What You Guys Think of this New Post in the comments section and stay tuned for more latest Updates.

That�s all. We hope this guide serves you well. If there�s anything you�d like to be added/changed on this page, PLZ Use the comment box below to contribute more ideas & Suggestions .

Like this post? PLZ Hit the share buttons below to share this article with your friends on Facebook, Google + and Twitter.

PLZ Follow Us On Flipboard Or join Us on Facebook page 4 More Latest Updates.

Best Regards.�






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Tuesday, April 7, 2015

Game 30 Manhunter 2 Final Rating

As much as I’ve really enjoyed my time with Manhunter: San Francisco, I have little doubt that the PISSED rating system is not going to be all that kind to it. In fact, I imagine the result will be quite similar to that of Manhunter: New York, since the majority of pros and cons of the first game returned for the second. Let’s see if the improved story and more logical puzzle solutions can push it up past 50!

Puzzles and Solvability
I gave Manhunter: New York a 6 for this category. The sequel uses the exact same puzzle formula as the first one, so it’s tempting to give it the same. However, I just feel that they worked a lot better this time around! I can’t be certain whether it has more to do with me knowing what to look for after my previous experience, but I found the puzzle solutions to be much more logical this time. The ambiguity of the plot meant that I really had to use my brain, and sometimes puzzles took days to solve, but in the end it was logical deduction that got me there. I felt a huge sense of achievement with these successes, much greater than Ive had when solving standard inventory or branching dialogue based puzzles. My biggest complaint for New York was how difficult it was to figure out the suspect’s names, but they were less obtuse in San Francisco. I’m therefore upping the rating to a 7
Rating: 7

 
Nothing should be ignored in this game, as it might very well be important much later on.

Interface and Inventory
Well, nothing has changed between the two Manhunter games. There is still no real mouse support, and moving the cursor around with the keys is slow and frustrating, particularly given how much pixel hunting is required. I still feel exactly the same about the MAD interface too. I really love the concept and thoroughly enjoyed watching the tracker recordings and then visiting the locations in person, but having to watch the full recording to its completion before being able to restart, and having no way to jump to a certain part of it, is irritating. It was even worse in the sequel because each recording was much more complicated and longer. The arcade game sections are hardly worth mentioning as the controls are so simplistic (the drilling vehicle one was infuriating though), and the inventory is pretty stock standard too. I only came across one bug, which occurred during the lava flow map section towards the end (one of the slaves and one of the robots kept appearing off the map, yet I could still move them). I’m sticking with the same 3 I gave the first game.
Rating: 3

 
Pixel hunting a room like this one took over a minute, as I slowly moved my cursor up and down the screen with the arrow keys.

Story and Setting
I’m really torn on this one. On the one hand, I was totally captivated by the story in Manhunter: San Francisco. I really liked how it drip fed me information, with new revelations were consistently thrown into the mix. Answers to long held questions were revealed at regular intervals, pushing things along while making the player work for it. However, when I step away and have an actual look at it, I realise that the above feelings have a lot more to do with the game design than the story itself. The fact is I can’t really confidently piece together what even occurred throughout the game, and the majority of the character’s motivations are very unclear. I have so many important questions that remain unanswered, and the failure of the Murry’s to wrap up the story in a third game means I’ll never know the answers. Still, I have to give points somewhere for the amount of enjoyment I got from this game, so I’m going to give it a generous 6.
Rating: 6

 
I still dont know what "life" the Orbs were after. What was their actual goal?

Sound and Graphics
Once again, there is very little change between the two Manhunters for this category. There is still an impressive amount of effort and detail put into the game’s visual design, but its effect is dramatically decreased by the very average implementation. The bright colours clash with the game’s overall tone and the animated sequences are fairly laughable. The sound is even worse, and I got to a point where I simply couldn’t listen to the PC speaker quality sound effects and music. I gave the first game a generous 4, but given that much of the sequel’s graphics and sound were lifted from the first one, and the extra year that has passed between them makes it more noticeably horrible than before, I have to punish Manhunter: San Francisco further by giving it a 3.
Rating: 3

 
There was lots of little details in every screen, but boy is it ugly!

Environment and Atmosphere
The Murry’s trips to the actual San Francisco landmarks paid off, and I actually looked up the real locations on Wikipedia a few times while playing, just to see how well they virtually imitated them. Moving from location to location on the overhead map also really helped to make me feel like I was exploring a large area, filled with hidden horrors and dark secrets. The city has the same suppressed yet rebellious feel to it that pervaded New York, and there was a surprising amount of gore in the game that added to the atmosphere. As mentioned before though, the low quality and overly bright graphics don’t help on this front, nor does the silly nature of some of the occurrences and messages. Overall, I think it was the puzzles, the story, and the atmosphere that kept me coming back to Manhunter 2, so I have no issue with using fairly high numbers for those categories.
Rating: 6

 
The game pulls no punches...well...that is unless it pulls them off completely!

Dialogue and Acting
No-one speaks in the Manhunter series. I’m not even sure whether there was any explanation for that during the first game, but I guess it’s all part of the repressed society scenario. It does make this category challenging to rate, and the only aspects I can consider are the various letters and documents I collected and the Murry’s messages that popped up from time to time (mostly when I died). These were mostly of the cryptic variety and in that way I guess they were quite clever, but they were also conveyed in the same toddler poetry style, with an attempted humour that was only half successful. It was 4 before, so it’s 4 again!
Rating: 4

 
Every time my character died, a little part of my brain died with him!
 
Lets see now...7 + 3 + 6 + 3 + 6 + 4 = 29 divided by 60 = 48.33333 which is rounded down to 48! Just as with the first game, that feels a bit low, but this time Im going to use my discretionary point to take it up to a 49. So, despite all the good things I had to say about the game, it still couldnt crack 50! I guess I just cant ignore all the very obvious technical flaws.
 
 
So did anyone predict 49? Time to go take a look. Yes, Fenrus got it bang on the money! Congratulations Fenrus, you win a copy of Tex Murphy 1 & 2. Send me an email to theadventuregamer@gmail.com and Ill reply with the GOG codes. I hope youll join me for the fun. Once again Id like to thank Lars-Erik for his generous contribution to the blog.
 
50 CAPs for Canageek
• Genre Support Award – 5 CAPs – For commenting about an adventure game sale on GOG
• Genre Support Award – 5 CAPs – For commenting about a new adventure game sale on GOG
• Genre Support Award – 20 CAPs – For commenting about a BIG new adventure game sale on Steam
• Gay Disco Award – 10 CAPs – Seriously guys! I really was very curious!
• April Fools Award – 10 CAPs – For fighting giant robots on top of a zeppelin
 
50 CAPs for Dave_the_Turnip
• Resident Artist Award – 50 CAPs – For completing the artwork for the new PISSED rating characters
 
45 CAPs for Lars-Erik
• Sponsor Award - 20 CAPs - For sponsoring the blog with free games
• Batman Award – 5 CAPs – Adam West
• LucasArts Closure Award – 10 CAPs – For giving us all the bad news...or is it good news?
• KickstartVenture Award – 10 CAPs – For telling us all about Infamy’s latest venture
 
25 CAPs for Andy_Panthro
• Ransom Stark Award – 20 CAPs – For solving my CyberNET riddle
• Screenshot Screw-Up Award – 5 CAPs – For spotting my screenshot anomaly
 
20 CAPs to Pacpix
• What’s Your Story Award – 20 CAPs – For answering the What’s Your Story questionnaire
 
20 CAPs for twaitsfan
• What’s Your Story Award – 20 CAPs – For answering the What’s Your Story questionnaire
 
15 CAPs for Draconius
• Minor Assistance Award – 5 CAPs – For letting me know that the path through the warehouse is actually in the recording
• Abominable Snowman Award – 10 CAPs – For picking up my reference to both of our childhoods
 
10 CAPs for Ilmari
• Knowledge Award – 10 CAPs – Because he knows that I don’t know, but I really wanted to know what he knows
 
10 CAPs for Laukku
• Screenshot Assistance Award – 10 CAPs – For letting me know about the “handy” bug in DOSBox 0.74
 
5 CAPs for Jarikith
• Genre Support Award – 5 CAPs – For commenting about an adventure game sale on GOG
 
5 CAPs for Cush1978
• Minor Assistance Award – 5 CAPs – For “reminding” me that I could target other suspects, but I figured it out myself eventually
 
0 CAPs for TBD
Failed Bet Award - -10 CAPs – For betting I wouldn’t be able to figure out Tad Timov’s name, but I did
Companion Award – 10 CAPs – For playing along with me
 
0 CAPs for Fenrus
• Failed Bet Award - -10 CAPs – For betting I’d need assistance with the pipe puzzle (which I nearly did)
• Clairvoyant Award - 10 CAPs - For predicting the score I would give the game
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Monday, April 6, 2015

Game 40 Future Wars Final Rating

I really wanted to like Future Wars, but I cant say I really did. Apart from the visuals, I dont think theres any part of the game that stands out as exceptional, so I have a feeling the PISSED rating will turn out well below where I originally expected it would. Time to find out!

Puzzles and Solvability
The puzzles were unsatisfying in Future Wars. A large proportion of them were solved by following the leads of the environment without any real motivation. To pass the monks in the Middle-Ages, I needed to disguise myself. Why should I climb a tree to achieve that? I did it of course, because that was the only thing that I could do, but there was no logical deduction required and so very little satisfaction. Want to gain entrance to an office? Put a bucket on the door above your boss’ office! Need to escape a prison cell? Use a gas canister to kill all the guards outside! I had no reason to do these things other than the fact that there was nothing else I could do. Other than this lack of motivation, the other main obstacle standing in the way of progress was the huge requirement for pixel hunting. Items and points of interest were so tiny, that it often took many sweeps over a screen for me to find them. Once again, not very satisfying! I suffered quite a few dead ends too, and picked up opportunities for many more while playing. Thankfully the majority of them became obvious fairly quickly, meaning I didn’t have to restore too far back, but clearly Delphine didn’t pay any attention to what the rest of the industry was doing around this time. Earthrise (the last game I played) had its flaws alright, but the puzzles at least made me use my brain and gave me a real sense of achievement when I solved them. Not the case here…
Rating: 3


Its a lovely spot and all, but...

Interface and Inventory
I’ll start by saying that I didn’t mind the right click – select action interface that was designed for the game. It was a little slow to use, but there were some shortcuts available and it was perfectly functional. The game’s ridiculously pedantic demands that I stand in exact spots to complete certain actions was another matter. It’s fine that the player needs to stand in front of a console if they are to use it. That’s realism that I accept. Having only one exact position that the player can stand in to close a door from is just unnecessary. It literally took me minutes to find the spot on the ground I needed to stand on when using the lance to get the habit out of the tree. The fact that in real life I would have been able to do it from pretty much any angle made it more than a little infuriating! The movement for the most part was slow and clumsy too, and while my experience was vastly improved when Sha1tan informed me that pressing the number key would allow me to use the arrow keys instead of the mouse, there’s no excuse for what I was forced to endure in the game’s “climactic” maze. With only six minutes on the clock to make it to the computer room and then to the first aid hangar, every second counted. Struggling to get my character to stop directly in front of ladders meant I was forced to save and restore my progress dozens of times to make it through what would already have been a challenging experience. The inventory was nothing more than a list and nothing was selectable. Since there was no parser, I literally had no way to look at any of my items, and regularly wanted to.
Rating: 4


I must have read "Go a little closer" over a hundred times while playing

Story and Setting
I found the premise of Future Wars to be reasonably interesting. It soon became apparent that very little of it was going to make any scientific sense, but time travel stories never really do. There were quite a few questions that came to mind that were never answered, and unlikely coincidences occurred throughout, but the biggest issue was how predictable and cliché things got once the basic premise was set. It was so very obvious that certain events were going to take place. Of course Lo’Ann was going to save me from my execution! Of course the bomb was going to be detonated 65 million years ago and wipe out the dinosaurs! I know that a lot of games have predictable plot devices, but there was something particularly telegraphed about the stuff that went on in Future Wars. I was subjected to quite a few explanatory conversations in the game, but reading over them now it becomes clear that they all cover exactly the same ground in slightly different ways. Most of it was cryptically explained in the manual before I even started. I think it was Laukku who mentioned how bland the game’s characters were and he’s absolutely right on that front too. My own character was boring and as much as I wanted to get excited about the “beautiful” Lo’Ann, her actions and dialogue was entirely wooden and predictable.
Rating: 4


I wasnt exactly racing for the restore button at this point.

Sound and Graphics
I was a bit disappointed with the sound in Future Wars. I’d read somewhere that Jean Baudlot had been responsible for some great game soundtracks, but there was nothing memorable or impressive here. For the most part I was sitting in silence, which is something I’ve started to punish, and when music arrived, it was all a bit blah. The visuals were quite fantastic though!!!! Actually, let me adjust that statement slightly. The outdoor visuals were fantastic!!!! From the side of the skyscraper at the beginning, to the swamp and forests in the Middle-Ages, right through to the ruined landscape of the future, the environments were both convincing and beautiful. I really think the colour selection was far and away the best of all games so far (with the possible exception of Loom), and a major reason for the game’s attractiveness. The indoor sections were also attractive, but the designers’ decision to decrease the window size in proportion to the space dramatically affects the outcome. Pixel hunting was required to succeed in Future Wars, but it was made extra difficult by the play environment constantly being shrunk in this fashion. As a final point, the animation is very smooth, but it could probably be blamed for the very slow speed that the main character moves at.
Rating: 6


Chahi would re-use this colour scheme months later for his masterpiece

Environment and Atmosphere
As you would expect for a game that takes place in several time periods, the environment of Future Wars was varied. These environments included an office block, swampland, forests, futuristic post-apocalyptic landscape, an underground sewer, prehistoric caves, and an alien space station. As mentioned in the graphics section, it was all pretty convincingly realised (well, apart from the futuristic bits which already look a tad dated). Many times I was reminded of Out of This World and Flashback, which are two games that graphics man Eric Chahi would go on to play a major role in. I can’t fault his design or the result. When it comes to atmosphere, I didn’t get into Future Wars anywhere near as much as I felt I should be. The graphics and environments should have been right up my alley, but the X factor, the magic, just wasn’t there. Perhaps my character’s complete lack of motivation was transmitted from him to me? The lack of effective humor (or anything resembling entertaining dialogue) didn’t help, and my struggles with the interface / movement wouldn’t have either. Now that I’ve thought about it more, I think what was really missing from Future Wars was fun!
Rating: 5


It should have been epic, but sadly wasnt.

Dialogue and Acting
I’ll say straight up that the dialogue and descriptions in Future Wars are like literary masterpieces when compared to that found in the previous French games on the list so far. Mortville Manor, Chamber of the Sci-Mutant Priestess and Emmanuelle: A Game of Eroticism all had shocking translations and I’m not convinced they would have been much better in their native language (I can’t criticise Captain Blood for bad translation, but deciphering it’s alien language offered a very similar challenge). Future Wars contains perfectly adequate English, but it’s difficult to call it anything other than that…adequate. Effort was made to inject humor and some of the landscape descriptions were relatively detailed, but none of it really achieved anything beyond letting me know what was going on. The blame for the blandness of the characters shouldn’t be laid at the feet of artist Chahi, and instead with the writer, Paul Cuisset. Even Lo’Ann, who could have been a really strong character, gave me very little to care about (or be attracted to given my character’s apparent feelings for her). I’ve been pretty harsh throughout this post, but I guess I won’t be too harsh on the rating for this category. After all, I’ve certainly had to deal with a lot worse than adequate!
Rating: 4


This was the third time that Id had the situation explained to me at length.

So thats 3 + 4 + 4 + 6 + 5 + 4, which equals 26, divided by 60 comes to 43 when rounded down. Hmmm...that leaves it equal with both Earthrise and Neuromancer. Those games were pretty different to Future Wars, which makes it difficult to make comparisons, but the sour taste I have in my mouth is compelling me to remove a discretionary point here. No, I wont do it. Ive definitely punished the game enough, so 43 it is!


I really cant remember what sort of scores were predicted back in the Introduction post, but wouldnt be surprised if people were fooled by the impressive visuals. Im off to take a look...nope, no-one went as low as 43, but Kenny McCormick predicted 44! His comment was "Graphics is cool and sound is crisp but gameplay and plot are both amateurish and clumsy". Thats pretty much how I feel! Well done Kenny! The Kings Quest Collection is yours if you want it.

50 CAPs for Lars-Erik
Sponsor Award - 20 CAPs - For sponsoring the blog with free games
Traitor’s Gate Award – 20 CAPs – For figuring out my Raven riddle
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on GOG
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on GOG

40 CAPs for Ilmari
Traitor’s Gate Award – 20 CAPs – For figuring out my Raven riddle
True Companion Award – 20 CAPs – For playing the game with me.

35 CAPs for Canageek
Han Solo Award – 10 CAPs – For picking my Star Wars reference
Genre Support Award – 5 CAPs – For announcing a new adventure game on Steam
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on Steam
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on GOG
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on GOG
Genre Support Award – 5 CAPs – For announcing a new adventure game sale on GOG

30 CAPs for Laukku
True Companion Award – 20 CAPs – For playing the game with me.
Bio Challenge Award – 10 CAPs – For figuring out what Bio Challenge was all about
Caption Contest Award – 10 CAPs – For inserting a sexual reference when one surely must go
Failed Tricky Smackdown Award -10 CAPs – For betting against me and losing.

20 CAPs for Charles
Spaceballs Award – 10 CAPs – For picking my Spaceballs reference
Caption Contest Award – 10 CAPs – Come a little closer aarrgghhhh!!!!!!!

20 CAPs fo Sha1tan
Number Lock Usage Award – 20 CAPs – For informing me that I could use the arrow keys to move in the game!

10 CAPs for Kenny McCormick
Psychic Prediction Award – 10 CAPs For correctly predicting what score I would give the game.
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