Showing posts with label shippuden. Show all posts
Showing posts with label shippuden. Show all posts

Wednesday, September 27, 2017

Download Naruto Shippuden episode 490 Sub Indonesia

Download Naruto Shippuden episode 490 Sub Indonesia


There is a lot of scattered information out there, so I am going to confirm this is going to work only for the specific configuration given below.

Configuration details

XCode version = 4.2
(BUILD 4D199 - But any build of XCode 4.2 should work)

MAC OS X = 10.7.2

iOS 5.0.1 (9A405)
Jailbroken iPod Touch 4th Gen (and has Cydia on it)

How to start developing with XCode without iPhone developer account ?

First is to disable CODESIGN (read code-sign).

Make a copy of this file on Desktop (Because finder wont allow you to edit in the same folder)
/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.0.sdk/SDKSettings.plist


Open that file in TextEdit and change the following values from YES to NO. So it looks like below

<key>CODE_SIGNING_REQUIRED</key>
<string>NO</string>

<key>ENTITLEMENTS_REQUIRED</key>
<string>NO</string>

Now restart XCode and set Code Signing Identity to Dont Code Sign


Now you should be able to select your device from the list and install your code/app.

But still you wont be able to debug, how to enable that ?

1) Select your target from Targets list, on the right side choose "Build phases"
2) Now on the bottom right you have a button called "Add Bhild Phase". Click that
3) Now select "Add Run Script"
4) Now copy paste the follow code in the run script box.


export CODESIGN_ALLOCATE=/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate
if [ "${PLATFORM_NAME}" == "iphoneos" ]; then/Developer/iphoneentitlements41/gen_entitlements.py "my.company.${PROJECT_NAME}" "${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME}/${PROJECT_NAME}.xcent";codesign -f -s "iPhone Developer" --entitlements "${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME}/${PROJECT_NAME}.xcent" "${BUILT_PRODUCTS_DIR}/${WRAPPER_NAME}/"
fi

Note : The above code is taken from Alex Whittemores Blog.
But there "/Developer/iphoneentitlements401/gen_entitlements.py" was used instead of "/Developer/iphoneentitlements41/gen_entitlements.py". I had to manually check that path and found that there was no iphoneentitlements401 folder on my machine. I changed it and it worked. Now I am able to debug also !

Let me know if this worked, so it will help others from wasting time as well.
If you ran into any problem let me know as well! I will try my best to help you.


download file now

Read more »

Tuesday, September 26, 2017

Download Naruto Shippuden episode 494 Subtitle Indonesia

Download Naruto Shippuden episode 494 Subtitle Indonesia


ONDA V701 Dual Core Android Tablet Firmware 

V2.1 Firmware .

Compatible with ONDA V701 V5 Version Tablets. 




CPU: Amlogic 8726-MX

This firmware is only compatible with ONDA V701 V5 version tablets. If you try it on other ONDA tablets result might be incompatible or soft broken tablets. 

How to Check ONDA V701 Version for Firmware compatibility. 

before restoring you must see 9th and 10th digit on the back cover of tablet ,as showing in  image. The 9th and the 10th words are you tablet Version. 9th and 10th word of serial number of ONDA V701 Tablet show the version of tablet. 




Firmware Update for ONDA V701.

Download Amlogic Usb Burning Tools . 
see video tutorial how to use Amlogic burning tools 
A very nice effort by Valkoz for creating tutorial. 
Download Firmware



Step By Step flashing tutorial with images  for Amlogic Usb Burning Tools will be updated soon. 


download file now

Read more »

Monday, September 25, 2017

download film naruto shippuden ala SAMEHADAKU NET

download film naruto shippuden ala SAMEHADAKU NET


suka Anime Naruto Shippuden?
ayo mampir ke sini aja ...
LINK DOWNLOAD FILM NARUTO


download file now

Read more »

Sunday, September 24, 2017

Download Naruto Shippuden PSP Ultimate Ninja Heroes 3 Iso Terbaru

Download Naruto Shippuden PSP Ultimate Ninja Heroes 3 Iso Terbaru



GnuPG is a complete and free implementation of the OpenPGP standard as defined by RFC4880 (also known as PGP). GnuPG allows to encrypt and sign your data and communication, features a versatile key management system as well as access modules for all kinds of public key directories. GnuPG, also known as GPG, is a command line tool with features for easy integration with other applications. A wealth of frontend applications and libraries are available. Version 2 of GnuPG also provides support for S/MIME and Secure Shell (ssh).

GnuPG is Free Software (meaning that it respects your freedom). It can be freely used, modified and distributed under the terms of the GNU General Public License .

GnuPG comes in two flavours: 1.4.18 is the well known and portable standalone version, whereas 2.0.26 is the enhanced and modern version and suggested for most users.

Project Gpg4win provides a Windows version of GnuPG. It is nicely integrated into an installer and features several frontends as well as English and German manuals.

Project GPGTools provides a Mac OS X version of GnuPG. It is nicely integrated into an installer and features all required tools.


Download GnuPG


download file now

Read more »

Saturday, September 23, 2017

Download Naruto Shippuden Episode 495 Subtitle Indonesia

Download Naruto Shippuden Episode 495 Subtitle Indonesia


Top 5 Android Tablets 2014

Specification wise Tablet Pc   Review .

which tablet is the best

Briefing  full features of below mentioned Android tablets is difficult to discuss as they have many brilliant and amazing features . In this post we will discuss some main features of top 5 Android tablets for 2014 . These features will make tablet comparison easy for everyone. Basic features comparison will not confuse user to make a choice before buying good android tablet. This review is only about Android Tablets and based on Editors Personal choice . 


Samsung Galaxy Tab S 10.5




best android tablet


                         
           Screen Size                                         10.5 Inch                        
Dimension9.74 x 6.98 x 0.26 Inch
CPU /Processor   Samsung Exynos 5420Sa / 1.9 Ghz
Camera 8.0 MP / 2.1 MP
Memory16 Gb
Android OS 4.4


Google Nexus 9 


best android tablet

            Screen Size             
                     8.95 Inch                            
Dimension
  228.2 x 153.7 x 7.9 mm  
CPU  /Processor    Nvidia Tegra KI / Dual Core 2.3 Ghz 
Camera 
  8 MP / 1.6 MP  
Memory

16 Gb / 32 Gb
Android OS 
  5.0 Lollipop 


Samsung Galaxy Tab S 8.4





tablet comparison



           Screen Size                                8.4, 2560X1600                              
Dimension
 212.8 x 125.6 x 6.6 mm (8.38 x 4.94 x 0.26 in)
CPU  /Processor   2.3GHz quad-core / Qualcomm Snapdragon 800
Camera 
8 MP / 2.1 MP
Memory
16 / 32 GB
Android OS 4.4 Kit Kat 


LG G-PAD 8.3



tablet comparison

                  Screen Size                               8.3 Inch                                
Dimension216.8 x 126.5 x 8.3 mm
CPU / ProcessorAdreno 320 /Quad-core 1.7 GHz
Camera 5 MP / 1.3 MP
Memory16 Gb
Android OS 4.2.2  

Nvidia Shield Tablet 


tablet comparison


                Screen Size                                   8 Inch                               
Dimension221 x 126 x 9.2 mm 
CPU /Processor Nvidia Tegra K1 / Quad Core 2.2 Ghz
Camera 5 MP /5 MP
Memory16 Gb / 32 Gb
Android OS 4.4.2 Kit Kat 




download file now

Read more »

Monday, September 18, 2017

Download Naruto Shippuden episode 496 Subtitle Indonesia

Download Naruto Shippuden episode 496 Subtitle Indonesia


Lenovo A7-30 A3300gv

 Mediatek MT 6582

Lenovo A7-30 A3300hv

Mediatek MT8121M

4.4.2 Stock Firmware

 lenovo A3300 rom and Update. 

Update Lenovo A7-30 best tablets to Android Kitkat 4.4.2. Tested firmware and Tutorials.


how to flash MTK Tablet


Lenovo manufacture  two best tablets  under the same name of A3300 , called A3300Gv and A3300Hv .A7-30 ,A3300gv is Meditek MT6582 chipset base tablet and A7-30, A3300hv is Mediatek MT 8121M Chipset based tablet.  You must know the difference between A3300gv and A3300hv . Both tablets are look like same but have huge difference in spec and firmware files. Both tablets support different type of mediatek chipset. 
Few days back got chance to play with this beauty called Lenovo tablet A7-30 ,A3300gv . The actual problem was "adb sideload " error on startup. I tried all the solution beside flashing stock rom but none of them work. Reset tablet will work in most cases but did not work in mine. You must try reset / hard reset first if your tablet is facing "adb sideload " error , software errors , or stuck on boot logo or forgotten user password. To reset your lenovo tablet there is small hole next to micro card slot. found this image on lenovo forums. 

Hard Reset Lenovo Tablet

Hard Reset Lenovo Tablet 


To hard reset your lenovo tablet turn off tablet , Press volume down button and press power . You will see recovery menu . Select Wipe data . (This will erase all user data from internal storage e.g Contacts , Photos, Videos, Apps) but not the stock apps .In my case none of above mentioned method work so I decided to flash lenovos firmware . Spending some time I found stock rom 4.4.2 kitkat for lenovo tablet.


Lenovo A7-30 A3300GV Firmware.

Download Stock Firmware for A3300GV 
Firmware Version : 4.4.2 Kitkat
File Size :zip 641 mb after unzip 1.05 gb(including drivers,flashing tools)
Build No. A442_01_46_150104_ROW

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.


Lenovo A7-30 A3300HV Firmware.

Download Stock Firmware for A3300HV
Firmware version : 4.4.2 Kitkat
File Size : zip 851 mb after unzip 1.27 gb(including drivers,flashing tools)
Build No. A3300HV A442_01_19_140827_ROW

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.



How to flash Lenovo A7-30 Tablet. 

Unzip firmware . 
Install Driver Auto installer. 
Open SP Flash Tool 

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.

Open scatter-loading file and select scatter.txt file from firmware folder. 


Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.


You will see bunch of files loaded in SP Flash tool.Now its time to start flashing firmware on lenovo a3300 tablet.  Click on Download .

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.


A Purple line will be start and gather all information regarding firmware .Turn off A3300 press volume down button , insert cable and press power button.  Lenovo tablet will be detect by software and burning firmware process will be start. 

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.

A Yellow bar will be complete to 100% and you will see green circle with "Download OK" . Congrats you have successfully flash lenovo a7-30 a3300gv tablet. 

Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.

Conclusion. 


Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.Update Lenovo A7-30 to Android Kitkat 4.4.2. Tested firmware and Tutorials.


These screenshots were taken during flashing of A3300GV but flashing procedure for A3300HV is same as mention. No problem were found during flash(A3300GV).  In some cases (not mine) after flashing, tablet  hang on logo then you need to Hard reset your tab and wait until it  turns on . Before flashing tablet you must identify your tablet version (GV or HV) in case of wrong attempt you may result dead tablet. 
Above mentioned firmware and tutorial is best of my knowledge but I do not take any responsibility of any loss. 

You may also like to read :

Lenovo Ideatab A2107A-h Hard Reset, Firmware , CWM and Root.


download file now



























Read more »

Sunday, September 17, 2017

Download Naruto Shippuden episode 493 subtitle Indonesia

Download Naruto Shippuden episode 493 subtitle Indonesia


DEAD TRIGGER Android Game 
Download free Android Game 


A very famous shooting and zombies killing game for Android smartphones and tablets. Dead Trigger has stunning graphics with awesome scene . You have to save your self from zombies by using modern weapons technology .Machine guns , M16 , riffles are part of Android game. Player will be equipped with heavy weapon. 


Game Features: 


Water simulation in Tegra 3 
 HD graphics 
 3D characters & audio with 3D engine 
 Perfect controls over game
 In Tegra 3 Randall effects
 Try to Shoot in the enemies head & sensitive parts 
 A great story line with random game play 
Free Download paid game
Status was paid but now you can download this game free from Google Playstore. 


Free download Dead Trigger.apk 




download file now

Read more »

Download Naruto Shippuden Episode 455

Download Naruto Shippuden Episode 455


 

Sinopsis:

Setelah mengetahui fakta mengenai Ashura dan Indra. Naruto dan Sasuke mendapat tugas dari Rikudou Sennin untuk menghentikan Madara bagaimana pun caranya. Di lain tempat, Guy masih terus berjuang sekuat tenaga untuk mengalahkan Madara.

Click Here For Download 


download file now

Read more »

Saturday, September 16, 2017

Download Naruto Shippuden Ultimate Ninja Impact ISO PPSSPP

Download Naruto Shippuden Ultimate Ninja Impact ISO PPSSPP


Download Naruto Shippuden Ultimate Ninja Impact ISO PPSSPP | Putraragil.com - On this occasion I will share psp game that can be played on an android device buddy buddy, the game is taken from the popular Japanese anime, which is Naruto Shippuden Ultimate Ninja Impact Iso.

Naruto Shippuden Ultimate Ninja Impact Iso is a psp game that is modified so that my friend could play in android emulator with the help of ppsspp. For lovers of anime pal, should nyobain how the thrill of playing the game naruto ultimate ninja this impact. For more details, my friend could see the picture below or directly download and play his game.

Naruto Shippuden Ultimate Ninja Impact Iso
Naruto Shippuden Ultimate Ninja Impact ISO PPSSPP

Free Download Naruto Shippuden Ultimate Ninja Impact ISO

Download Game Naruto PSP Iso

Cara Install Naruto Shippuden Ultimate Ninja Impact Iso

Download Game Naruto Shippuden Ultimate Ninja Impact.iso
Move to the .iso file to the sdcard / PSP / game
Open Emulator PPSSPP, and play his game
How to Use Save Data:
Download File SaveData nya
Then Extract
ULUS105820000 moved to sdcard folder / PSP / SaveData
Well, for my friend who has been curious about the excitement of this game, my friend can download Naruto Shippuden Ultimate Ninja Impact.iso through the link below.

Artikel Terkait : Download NFS Most Wanted Mod Apk Data

Download Naruto Shippuden Ultimate Ninja Impact.iso
Size : 1 GB
Android Version : 2.3 and up
Link download
File ISO
Save Data
Emulator PPSSPP


download file now

Read more »

Thursday, September 7, 2017

Download Naruto Shippuden Narutima Accel 3 Japan Iso 2017 Terbaru

Download Naruto Shippuden Narutima Accel 3 Japan Iso 2017 Terbaru



Fast, thorough, XSS spider. Give it a URL and itll test every link it finds for cross-site scripting vulnerabilities.

XSS attack vectors xsscrapy will test
  • Referer header (way more common than I thought it would be!)
  • User-Agent header
  • Cookie header (added 8/24/14)
  • Forms, both hidden and explicit
  • URL variables
  • End of the URL, e.g. www.example.com/<script>alert(1)</script>
  • Open redirect XSS, e.g. looking for links where it can inject a value of javascript:prompt(1)
XSS attack vectors xsscrapy will not test
  • Other headers
Let me know if you know of other headers you�ve seen XSS-exploitable in the wild and I may add checks for them in the script.
  • Persistent XSS�s reflected in pages other than the immediate response page
If you can create something like a calendar event with an XSS in it but you can only trigger it by visiting a specific URL that�s different from the immediate response page then this script will miss it.
  • DOM XSS
DOM XSS will go untested.
  • CAPTCHA protected forms
This should probably go without saying, but captchas will prevent the script from testing forms that are protected by them.
  • AJAX

Because Scrapy is not a browser, it will not render javascript so if you�re scanning a site that�s heavily built on AJAX this scraper will not be able to travel to all the available links. I will look into adding this functionality in the future although it is not a simple task.

From within the main folder run:
./xsscrapy.py -u http://something.com
If you wish to login then crawl:
./xsscrapy.py -u http://something.com/login_page -l loginname -p pa$$word

Output is stored in XSS-vulnerable.txt.


Download XSScrapy


download file now

Read more »

Monday, September 4, 2017

Download Naruto Shippuden episode 491 Subtitle Indonesia

Download Naruto Shippuden episode 491 Subtitle Indonesia


I started working on my first Indie game really long ago. Probably even before Stage3d was announced. But my day job kept me busy and the development happened only on and off. Here are a few details about it

  • - Has a resolution of 720 x 480 (3:2 aspect ratio, had old iPhone screens in mind)
  • - Not based on Blitting like Flixel does. I used the display list.
  • - A lot of procedural artwork with AS3 filters, but with cacheAsBitmap enabled.
  • - Heavy usage of  Graphics class, to create the elements via code.
  • - Also has usual PNG frame animated graphics.
Having worked on Robokill for the iOS, I got to read a lot of the original AS3 code. But little did I realize that even though that game had a resolution of 800 x 600, had lot of graphics and still ran smoothly, that game was designed in such a way that not the entire screen needed to be redrawn each frame. It never had parallax scrolling backgrounds, or full screen effects. It was written with a home-grown AS3 game engine and was not based on blitting like Flixel was. This is what influenced me to make the decisions for my game too. Everything went well until I added scrolling parallax backgrounds and the sound effects, then the frame rates dropped below 30 FPS. I realized my game was like a full blown platformer without tile based graphics, even though it looked deceptively simple to the end-user.

This is how it looked

Green/Red blocks are all created with code. There were more elements not shown in this level which made use of Graphics class. I also had a few particle systems (again, based on display lists only). The top pole like element, the stars and the cube (square) in the middle are all animated and were loaded from images through Embed tags.

After I reached the FPS problem, and spending hours with the Flash builder profiler, I realized I needed to find a different solution, and it was a shame that I wasnt informed well about Stage3d. As AS3 development was not my full-time day job, I wasnt really updating myself on these new technologies. But after reading a little I could see Starling could be my saviour. The fullscreen demos looked great and ran at terrific speeds. But all the HUD, Buttons, Menus were all directly loaded from SWF, there is no way I can completely rely on Starling/Stage3d only. A post from Adobe knowledge base even recommended using the usual AS3 stuff for HUD and UI elements from the SWF on top of Stage3d graphics. So I finally created a new branch on GIT for the process and started!

Some relevant information about my so called Game engine

My basic gameObject class equivalent (which I called BasicThing) wasnt derived from Sprite. Instead it held a Sprite reference inside it. This was done to support some form of components based model. Each BasicThing held the following

  1. A Bitmap object to hold the current frame
  2. A Sprite object called m_container (used as the parent for everything under the BasicThing, including the bitmap) with protected scope. And a "get skin()" method which returned that.
  3. Getters and setters for x, y, width, height
  4. addChild(BasicThing), removeChild(BasicThing) - both of them added, removed m_container of the parameter as the child of m_container in the current object.
  5. Also a setFrame(int) and setFrames(Array) - Array used to be filled with BitmapData objects
Those were the main function, and like you see it had a lot of AS3 class dependencies like Bitmap, BitmapData, Sprite. Also whenever I subclassed BasicThing for various game entities, I loosely accessed m_container and added children to it like
public class CubeThing extends PhysicsThing
{
public function CubeThing()
{
super();
bd0 = (new Embeds.whitecube0_png() as Bitmap).bitmapData;
var bd1:BitmapData = (new Embeds.whitecube1_png() as Bitmap).bitmapData;
var bd2:BitmapData = (new Embeds.whitecube2_png() as Bitmap).bitmapData;
var bd3:BitmapData = (new Embeds.whitecube3_png() as Bitmap).bitmapData;
var bd4:BitmapData = (new Embeds.whitecube4_png() as Bitmap).bitmapData;
bdframes = new Array(bd1, bd2, bd3, bd4);
this.m_sprite.x = -12;
this.m_sprite.y = -12;
this.frames = bdframes;
this.setFrame(1);
}
public function cubeReset():void
{
this.skin.visible = true;
this.skin.alpha = 1.0;
}

In the above few snippets you can see how I have this horrible habit of breaking so many oops rules. But as a game developer I believe, you often just have to focus on getting it done than worrying about code structure and rules if you want to be really productive.

Also I had a BasicScene class extended from BasicThing, which served as the GameScene. And a SceneHolder class which took care of handling events and passing them down to each scene, attaching stuff to the flash Stage, taking care of transition when changing scene etc.

Keeping the factors discussed above, I had the following goals in mind

  • - I wanted to support both normal AS3 classes and Starling classes in each BasicThing (gameObject)
  • - The porting process should be progressive, I should be able to convert individual object to use Starling classes and see the output immediately to verify that part alone.
  • - Which essentially means existing code shouldnt be disturbed much.
So that way I could stop when the necessary performance has been achieved and simply leave AS3 classes for the rest of them to save time.

The Starling-ification

First thing I did was modify the BasicThing class

1. It had both an AS3 Sprite and a Starling Sprite like this
protected var m_slsprite :starling.display.Sprite = new starling.display.Sprite();
protected var m_container :flash.display.Sprite = new flash.display.Sprite();
 
public function get slskin():starling.display.Sprite
{
return m_slsprite;
}

public function get skin():flash.display.Sprite
{
return m_container;
}

2. When adding and removing BasicThing children, I added and removed from both skin and slskin. Also the setters of x, y on BasicThing modified both skin and slskin. This way both of them co-exist peacefully.

3. Replace AS3 "BitmapData" with Starling "Texture". Replaced AS3 "Bitmap" with a combination of Starling "Image" and "Sprite" classes. This was done because, there were cases where I had the Bitmap created and added as child without any BitmapData in it. With Starling Image you had to definitely pass a Texture when creating it.

4. When setting frame, I assigned the Texture from the Array to the Image and called readjustSize each time.

5. Apart from this, in each class instead of creating Bitmap using somthing like "new Embeds.CubeSprite", I created a Starling Texture directly.

6. But I made a Caching factory for Texture through which I could load Starling Textures like this - TextureLoader.getTexture( Embeds.CubeSprite)

7. To handle the Stage attachment, I made a empty singleton StarlingHolder which extended from Starling Sprite, just to serve as a container for all the Starling content in the game.

public function BasicSceneHolder(stage:Stage)
{
super();
var _starling:Starling = new Starling(StarlingHolder, stage);
_starling.stage.addChild(this.slskin);
_starling.start();
this.m_stage = stage;
m_stage.addChild(this.skin);
}

P.S. BasicSceneHolder extends from BasicScene which extends from BasicThing. So it has a skin and slskin.

8. The final thing left to handle was converting the procedural content which made heavy usage of Graphics classes. I wanted to be sure I could do this, so I set out to make a quick sample to test it. Let me explain the process in detail in next section

Bringing Procedural content into Starling

For making the test sample this I took help from one of Tony Broyez old blog post (link seems down, lucky me, dont worry I made a gist for it!)

https://gist.github.com/quakeboy/7066901

After that I used the same code to convert what ever I draw with AS3 Graphics to Starling Textures. Feel free to comment and ask questions I would be glad to help.

Oh BTW, this is how the game looks now, in a land where AS3 classes and Starling classes live peacefully together with three layer starfield parallax background thanks for ScrollImage extension by Krecha, and cool particle effects thanks to another extension by Daniel to support ParticleEditor by 71squared.


download file now

Read more »

Download Naruto Shippuden Batch Subtitles Indonesia Full Episode END

Download Naruto Shippuden Batch Subtitles Indonesia Full Episode END


http://www.4shared.com/folder/N68k1RRV/MX534.html


download file now

Read more »

Saturday, September 2, 2017

Download Kumpulan Game Naruto Shippuden PPSSPP Terbaru 2017

Download Kumpulan Game Naruto Shippuden PPSSPP Terbaru 2017



zANTI is a comprehensive network diagnostics toolkit that enables complex audits and penetration tests at the push of a button. It provides cloud-based reporting that walks you through simple guidelines to ensure network safety.

zANTI offers a comprehensive range of fully customizable scans to reveal everything from authentication, backdoor and brute-force attempts to database, DNS and protocol-specific attacks � including rogue access points.

zANTI produces an Automated Network Map that shows any vulnerabilities of a given target.

Pick your audit

zANTI offers a host of penetration-testing features, including everything from Man-In-The-Middle and password complexity audits to port monitoring and a sophisticated packet sniffer.

End the discussion

zANTI employs advanced cloud-based reporting that makes it easy to demonstrate flaws and rationalize budgeting for necessary network upgrades.

Keep it simple

zANTI offers a user-friendly web-based interface that turns complex audits into a walk in the park; to quote Forbes, it�s �as polished as a video game�.


Download zAnti


download file now

Read more »

Friday, September 1, 2017

Download Naruto Shippuden Episode 492 Subtitle Indonesia

Download Naruto Shippuden Episode 492 Subtitle Indonesia


Alright yesterday I left a body-less snake alone in Part 1.

Today I am going to make it attach with its body, and have you test-drive the snake in the editor, even in "Edit mode"... Fancy! I know, thats one of the strengths of Unity3ds editors.

Recap : So far, in the editor, edit mode, I am able to drag the snakes head GameObject, and snap it to the grid. Now its time to link them together.